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" Maya 8 character modeling / "
by Gary Oliverio.
Document Type
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BL
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Record Number
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1009501
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Doc. No
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b763871
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Main Entry
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Oliverio, Gary.
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Title & Author
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Maya 8 character modeling /\ by Gary Oliverio.
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Publication Statement
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Plano, Tex. :: Wordware Pub.,, 2007.
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Page. NO
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1 online resource (1 volume)
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ISBN
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1429458151
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: 1598220209
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: 9781429458153
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: 9781598220209
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Abstract
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"Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. The author presents an overview of modeling basics and then shows how to block out the body, shape body parts, add details, and create joints and controls using Maya 8. By the time you've finished the book, you ll have created a figure that is textured, rigged, and ready to be animated. With this book: Understand the building blocks of modeling, including quads, edge loops, normals, UVs, and mapping. Discover how modeling by formula eases the character creation process. Find out how to create a UV layout that makes texturing easier. Learn how to place joints and controls and skin your character so it deforms properly when animated"--Resource description page.
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Subject
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Cartoon characters.
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Subject
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Computer animation.
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Subject
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Three-dimensional display systems.
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Subject
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Art, Architecture Applied Arts.
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Subject
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Cartoon characters.
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Subject
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Cartoon characters.
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Subject
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Computer animation.
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Subject
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Computer animation.
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Subject
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COMPUTERS-- Digital Media-- Video Animation.
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Subject
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Photography.
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Subject
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Three-dimensional display systems.
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Subject
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Three-dimensional display systems.
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Subject
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Visual Arts.
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Subject
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Maya (Computer file)
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Maya (Computer file)
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Maya (Computer file)
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Dewey Classification
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006.6/96
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LC Classification
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TR897.7.O44 2007eb
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