رکورد قبلیرکورد بعدی

" Video game optimization / "


Document Type : BL
Record Number : 1010682
Doc. No : b765052
Main Entry : Garney, Ben.
Title & Author : Video game optimization /\ Ben Garney and Eric Preisz.
Publication Statement : Boston, MA ;Singapore :: Course Technology Cengage Learning,, ©2011.
Page. NO : xxi, 334 pages :: illustrations ;; 23 cm
ISBN : 1598634356
: : 9781598634358
Notes : Includes index.
Bibliographies/Indexes : Includes bibliographical references and index.
Contents : The basics of optimization -- Planning for your project -- The tools -- Hardware fundamentals -- Holistic video game optimization -- CPU bound: memory -- CPU bound: compute -- From CPU to GPU -- The GPU -- Shaders -- Networking -- Mass storage -- Concurrency -- Consoles -- Managed languages -- GPGPU.
Abstract : This book covers the theory and practice of optimization, providing a foundation of techniques and knowledge that apply to a wide variety of hardware and software. It uses small focused performance tests to give practical numbers for common optimization scenarios.--[book cover].
Subject : Computer games-- Design.
Subject : Computer games-- Programming.
Subject : Video games-- Design.
Subject : Computer games-- Design.
Subject : Computer games-- Programming.
Subject : Video games-- Design.
Dewey Classification : ‭794.81526‬
LC Classification : ‭QA76.76.C672‬‭G3686 2011‬
Added Entry : Preisz, Eric.
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