Document Type
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BL
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Record Number
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1026150
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Doc. No
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b780520
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Main Entry
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Fulton, Jeff.
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Title & Author
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The essential guide to Flash games : : building interactive entertainment with ActionScript 3.0 /\ Jeff Fulton, Steve Fulton.
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Publication Statement
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[Berkeley, Calif.] :: Friendsof ED ;New York :: Distributed to the Book trade worldwide by Springer-Verlag,, ©2010.
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Page. NO
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1 online resource (xxxiii, 629 pages) :: illustrations
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ISBN
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1430226153
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: 9781430226154
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1430226145
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9781430226147
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Contents
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Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Authors; About the Technical Reviewer; Acknowledgments; Preface; Layout Conventions; Part 1 The Basic Game Framework; Chapter 1 The Second Game Theory; Chapter 2 Creating an AS3 Game Framework; Chapter 3 Creating Super Click; Part 2 Building Games; Chapter 4 Laying The Groundwork for Flak Cannon; Chapter 5 Building the Flak Cannon Game Loop; Chapter 6 Laying the Groundwork for No Tanks!; Chapter 7 Creating the Full No Tanks! Game; Chapter 8 Creating the Color Drop Casual Puzzle Game.
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Abstract
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Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
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Subject
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ActionScript (Computer program language)
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Subject
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Computer animation.
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Subject
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Computer games-- Programming.
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Subject
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ActionScript (Computer language)
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Subject
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ActionScript (Computer program language)
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Subject
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Computer animation.
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Subject
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Computer animation.
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Subject
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Computer games-- Computer software.
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Subject
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Computer games-- Programming.
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Subject
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GAMES-- Video Electronic.
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Subject
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Informatique.
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Subject
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Flash (Computer file)
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Flash (Computer file)
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Flash (Computer software)
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Dewey Classification
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794.8
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794.8/1526
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LC Classification
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QA76.76.C672F85 2010
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Added Entry
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Fulton, Steve.
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Parallel Title
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Flash games
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