Document Type
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BL
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Record Number
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1028846
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Doc. No
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b783216
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Main Entry
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Perry, Jim,1966-
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Title & Author
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Essential XNA Game Studio 2.0 programming /\ Jim Perry and Allen Sherrod ; [technically reviewed by Michael Morton].
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Publication Statement
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Plano, Tex. :: Wordware Pub.,, ©2008.
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Series Statement
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Wordware game developer's library
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Page. NO
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1 online resource (xiv, 537 pages) :: illustrations.
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ISBN
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1441608605
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: 1598220551
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: 9781441608604
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: 9781598220551
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9781598220551
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Bibliographies/Indexes
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Includes bibliographical references (pages 527-529) and index.
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Abstract
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"Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to: Build an input system to receive events from devices. Use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game. Design difficulty systems to tailor your game to players with different skill levels. Create a multiplayer game using the networking features of the XNA Framework. Implement an achievement system to provide incentive for continued play of your game."--Resource description page.
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Subject
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Computer games-- Programming.
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Subject
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Computer games-- Programming.
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Subject
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Computer games-- Programming.
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Subject
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Computer Science.
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Subject
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Engineering Applied Sciences.
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Subject
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GAMES-- Video Electronic.
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Subject
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Microsoft XNA (Computer file)
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Microsoft XNA (Computer file)
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Microsoft XNA (Computer file)
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Dewey Classification
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794.8/1526
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LC Classification
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QA76.76.C672P47 2008eb
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Added Entry
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Sherrod, Allen.
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Parallel Title
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XNA Game Studio 2.0 programming
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