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" Prototyping augmented reality / "
by Tony Mullen
Document Type
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BL
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Record Number
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588975
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Doc. No
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GBB168551b418194
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Main Entry
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Mullen, Tony,1971-
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Title & Author
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Prototyping augmented reality /\ by Tony Mullen
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Publication Statement
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Indianapolis, Ind. :: John Wiley,, c2011
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Series Statement
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Serious skills
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Page. NO
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xxiv, 246 p. :: ill. ;; 24 cm
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ISBN
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9781118036631 (pbk.)
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: 1118036638 (pbk.)
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9781118180051 (ebk)
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9781118180075 (ebk)
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9781118180068 (ebk)
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Notes
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Includes index
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Abstract
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"Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it."--Publisher's description
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"Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it."--Publisher's description
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Subject
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Augmented reality
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Subject
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Human-computer interaction
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Subject
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Computer graphics
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Dewey Classification
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006.6
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LC Classification
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T385.M85 2011
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QA76.9.H85M85 2011
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Parallel Title
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Augmented reality
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