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" GPU Pro 3 : "


Document Type : BL
Record Number : 589893
Doc. No : b419112
Title & Author : GPU Pro 3 : : advanced rendering techniques /\ edited by Wolfgang Engel
Publication Statement : Boca Raton, FL :: A K Peters/CRC Press,, c2012
Page. NO : xv, 391 p. :: ill. (chiefly col.) ;; 25 cm
ISBN : 9781439887820 (hardback)
: : 1439887829 (hardback)
: : 9781439887943 (ebook)
: : 1439887942 (ebook)
Notes : "An A K Peters book"--T.p
Bibliographies/Indexes : Includes bibliographical references
Abstract : "This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms"--
Subject : Rendering (Computer graphics)
Subject : Graphics processing units-- Programming
Subject : Computer graphics
Subject : Real-time data processing
LC Classification : ‭T385‬‭.G6885 2012‬
Added Entry : Engel, Wolfgang F
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