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" GPU Pro 3 : "
edited by Wolfgang Engel
Document Type
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BL
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Record Number
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589893
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Doc. No
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b419112
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Title & Author
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GPU Pro 3 : : advanced rendering techniques /\ edited by Wolfgang Engel
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Publication Statement
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Boca Raton, FL :: A K Peters/CRC Press,, c2012
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Page. NO
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xv, 391 p. :: ill. (chiefly col.) ;; 25 cm
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ISBN
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9781439887820 (hardback)
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: 1439887829 (hardback)
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: 9781439887943 (ebook)
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: 1439887942 (ebook)
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Notes
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"An A K Peters book"--T.p
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Bibliographies/Indexes
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Includes bibliographical references
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Abstract
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"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms"--
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Subject
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Rendering (Computer graphics)
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Subject
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Graphics processing units-- Programming
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Subject
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Computer graphics
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Subject
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Real-time data processing
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LC Classification
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T385.G6885 2012
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Added Entry
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Engel, Wolfgang F
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