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" How to draw and paint fantasy architecture / Rob Alexander. "
Document Type
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BL
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Record Number
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633700
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Doc. No
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dltt
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Main Entry
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Alexander, Rob.
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Title & Author
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How to draw and paint fantasy architecture / Rob Alexander.
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Edition Statement
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1st ed. for North America.
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Publication Statement
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Hauppauge, NY :: Barron's Educational,, 2011.
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Page. NO
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127 p. :: ill. (chiefly col.) ;; 28 cm.
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ISBN
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9780764145353
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: 0764145355
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Notes
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"From ancient citadels and gothic castles to subterranean palaces and floating fortresses"--Cover.
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"A Quarto book"--T.p. verso.
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Includes index.
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Contents
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1. Introduction to architecture : Middle Eastern architecture ; Middle-Eastern details ; Romanesque architecture ; Romanesque details ; Gothic architecture ; Gothic details ; Mesoamerican architecture ; Mesoamerican details ; Viking structures ; Asian architecture ; Asian details ; Modern and futurist architecture ; Modern and futurist details -- 2. Picture-making techniques : Light, shadows, values, and shapes ; Perspective, distance, and depth ; Composition and concept ; Color theory and usage ; Mood and drama -- 3. Details and textures : Traditional art materials ; Digital art materials ; Wood ; Wood joinery ; Stone and brickwork ; Thatching ; Plaster ; Marble ; Weathering and aging ; Mosaics and painted tiles ; Fire and smoke damage -- 4. Creating your own worlds : Layering values / Rob Alexander ; Evoking moods / Anthony Scott Waters ; Painting light / Lorenz Hideyoshi Ruwwe ; Exploring ideas / Stephen Hickman ; Establishing depth / Rob Alexander ; Creating drama / Tom Kidd.
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Abstract
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In this how-to guide you'll find the essential art principles and techniques for drawing and painting fantastic buildings and environments, alternate realities, and ancient citadels--and you'll learn the skills that make it all look convincing. Step by step, learn how to use real-world architectural references to create extraordinarily fantastic buildings. A texturing gallery filled with reference material will show you how to capture the differences in surface textures using a range of media, both traditional and digital. You'll also learn to add details such as weathering, carvings, and smoke and fire damage. Once you've developed a comprehensive approach to architectural details and have mastered the necessary rendering techniques, you'll have everything you need to paint or render your fantasy creations effectively" --Cover, p. 4.
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Subject
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Painting-- Technique.
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Subject
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Drawing-- Technique.
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Subject
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Fantasy in art.
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Subject
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Fantastic architecture, Pictorial works.
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Parallel Title
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Fantasy architecture
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