Document Type
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BL
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Record Number
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641609
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Doc. No
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dltt
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Main Entry
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Kallay, Jasmina
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Title & Author
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Gaming film : : how games are reshaping contemporary cinema /\ Jasmina Kallay
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Page. NO
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vii, 156 pages :: illustrations ;; 23 cm
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ISBN
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113726294X
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: 9781137262943
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Bibliographies/Indexes
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Includes bibliographical references (pages 139-148) and index
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Contents
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Is this a game or is this reality? -- Narrative architecture: databases, labyrinths and stories that won't end -- New spatial/visual configurations -- Transmedia: the film-game symbiosis -- Escapism versus involvement
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Abstract
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Cinema's influence on games is a widely researched topic within digital media and games studies, yet the impact that computer games have had on film is still largely under-explored. 'Gaming Film' examines a wide array of films, from Run Lola Run and Source Code, to Avatar and Inception, among others
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Subject
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Motion pictures and video games
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Subject
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Electronic games
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Dewey Classification
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791.43615
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LC Classification
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PN1995.9.V46K35 2013
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Parallel Title
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How games are reshaping contemporary cinema
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