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" Pixel art for game developers / "


Document Type : BL
Record Number : 644525
Doc. No : dltt
Main Entry : Silber, Daniel
Title & Author : Pixel art for game developers /\ by Daniel Silber
Page. NO : xviii, 238 pages :: color illustrations ;; 24 cm
ISBN : 9781482252309
Notes : "An AK Peters Book"--Cover
: "Version date: 20150618"--Title page verso
Bibliographies/Indexes : Includes bibliographical references (pages 227-229) and index
Contents : Why pixel art? -- Pixel art : the technology of yesterday...today! -- Who am I and why do I know so much about pixel art? -- Software : set up your working environment -- Making pixel art : doing lines -- Coloring inside the lines -- Drawing secrets revealed : it's all smoke and mirrors -- Animating pixels : the shock and horror of being flashed by a pixel -- Tiled backgrounds -- You're doing it wrong : things to avoid -- Interviews with game developers -- Resources -- Afterword : Some thoughts on why I wrote this book
Subject : Computer graphics
Subject : Computer games-- Design
LC Classification : ‭T385‬‭.S527 2016‬
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