رکورد قبلیرکورد بعدی

" How computer games help children learn / "


Document Type : BL
Record Number : 654022
Doc. No : dltt
Main Entry : Shaffer, David Williamson.
Title & Author : How computer games help children learn /\ David Williamson Shaffer ; foreword by James Paul Gee.
Edition Statement : 1st ed.
Publication Statement : New York :: Palgrave Macmillan,, 2006.
Page. NO : xii, 242 p. :: ill. ;; 25 cm.
ISBN : 1403975051 (alk. paper)
: : 9781403975058 (alk. paper)
: : 0230602525 (pbk.)
: : 9780230602526 (pbk.)
Bibliographies/Indexes : Includes bibliographical references (p. [215]-233) and index.
Contents : Epistemology: The Debating Game -- Knowledge: The Digital Zoo -- Skills: Escher's World -- Values: The Pandora Project -- Identity: Science.net -- The Future: Urban Science.
Abstract : Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes akin to those of today's successful professionals.
Subject : Career education-- Computer-assisted instruction.
Subject : Vocational guidance-- Computer-assisted instruction.
Subject : Computer games.
Subject : Learning, Psychology of.
Subject : Virtual reality in education.
Dewey Classification : ‭371.33/4‬
LC Classification : ‭LC1037‬‭.S32 2006‬
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