رکورد قبلیرکورد بعدی

" Beginning Android C++ game development "


Document Type : BL
Record Number : 665030
Doc. No : dltt
Main Entry : Sutherland, Bruce.
Title & Author : Beginning Android C++ game development\ Bruce Sutherland.
Publication Statement : [Berkeley, CA] :: Apress ;New York :: Distributed to the book trade by Springer Science+Business Media New York,, 2013.
Page. NO : 1 online resource (1 v.) :: ill.
ISBN : 1430258314 (electronic)
: : 9781430258315 (electronic)
: 1430258306
: 9781430258308
Notes : Includes index.
Contents : Chapter 1. An introduction to game development -- chapter 2. An introduction to the Android game development ecosystem -- chapter 3. Game design for beginners : Droid Runner -- chapter 4. Building a game engine -- chapter 5. Writing a renderer -- chapter 6. Game entities -- chapter 7. Building game levels with collision -- chapter 8. Virtual cameras -- chapter 9. Lighting and materials -- chapter 10. Game audio -- chapter 11. Self-publishing 101.
Abstract : This book covers all of the major aspects of game design and programming using the Android Native Development Kit (NDK). The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions.
Subject : Application software-- Development.
Subject : C++ (Computer program language)
Subject : Mobile computing-- Programming.
Subject : Android (Electronic resource)
Dewey Classification : ‭794.8/1526‬
Added Entry : Ohio Library and Information Network
: Springer-Verlag.
Parallel Title : Begining Android C plus plus game development
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