Document Type
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BL
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Record Number
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665030
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Doc. No
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dltt
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Main Entry
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Sutherland, Bruce.
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Title & Author
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Beginning Android C++ game development\ Bruce Sutherland.
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Publication Statement
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[Berkeley, CA] :: Apress ;New York :: Distributed to the book trade by Springer Science+Business Media New York,, 2013.
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Page. NO
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1 online resource (1 v.) :: ill.
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ISBN
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1430258314 (electronic)
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: 9781430258315 (electronic)
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1430258306
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9781430258308
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Notes
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Includes index.
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Contents
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Chapter 1. An introduction to game development -- chapter 2. An introduction to the Android game development ecosystem -- chapter 3. Game design for beginners : Droid Runner -- chapter 4. Building a game engine -- chapter 5. Writing a renderer -- chapter 6. Game entities -- chapter 7. Building game levels with collision -- chapter 8. Virtual cameras -- chapter 9. Lighting and materials -- chapter 10. Game audio -- chapter 11. Self-publishing 101.
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Abstract
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This book covers all of the major aspects of game design and programming using the Android Native Development Kit (NDK). The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions.
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Subject
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Application software-- Development.
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Subject
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C++ (Computer program language)
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Subject
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Mobile computing-- Programming.
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Subject
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Android (Electronic resource)
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Dewey Classification
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794.8/1526
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Added Entry
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Ohio Library and Information Network
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Springer-Verlag.
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Parallel Title
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Begining Android C plus plus game development
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