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" Digital representations of the real world : "
edited by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
Document Type
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BL
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Record Number
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667849
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Doc. No
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dltt
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Title & Author
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Digital representations of the real world : : how to capture, model, and render visual reality /\ edited by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
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Page. NO
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xxvi, 431 pages :: illustrations (some colour) ;; 25 cm
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ISBN
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9781482243819 (hbk.)
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: 1482243814 (hbk.)
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9781482243826 (PDF ebook)
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Bibliographies/Indexes
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Includes bibliographical references (pages 359-426) and index
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Contents
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I. Acquiring the real world -- Camera sensor pipeline -- Stereo and multi-view video -- Omni-directional video -- Range imaging -- Plenoptic cameras -- Illumination and light transport -- II. Reconstruction : data processing techniques -- Camera registration from images and video -- Reconstruction of dense correspondences -- Sensor fusion -- Mesh reconstruction from a point cloud -- Reconstruction of human motion -- Dynamic geometry reconstruction -- III. Modeling reality -- Rigging captured meshes -- Statistical human body modeling -- Cloth modeling -- Video-based character animation -- IV. Authentic rendering, display, and perception -- Image- and video-based rendering -- Stereo 3D and viewing experience -- Visual quality assessment -- V. Applications -- Facial capture and animation in visual effects -- Television and live broadcasting -- Web-based delivery of 3D mesh data -- Virtual production
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Subject
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Computer animation
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Subject
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Virtual reality
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Subject
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Computer simulation
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Subject
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Computer graphics
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Subject
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Three-dimensional imaging
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Dewey Classification
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006.6/93
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LC Classification
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TR897.7.D54 2015
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Added Entry
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Magnor, Marcus A., (Marcus Andreas),1972-
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Grau, Oliver
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Sorkine-Hornung, Olga,1981-
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Theobalt, Christian
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