رکورد قبلیرکورد بعدی

" Learn SpriteBuilder for iOS game development / "


Document Type : BL
Record Number : 667914
Doc. No : dltt
Main Entry : Itterheim, Steffen
Title & Author : Learn SpriteBuilder for iOS game development /\ Steffen Itterheim
Page. NO : 1 online resource :: illustrations
ISBN : 9781484202623
: : 1484202627
: 9781484202630
: 1484202635 (print)
: 9781484202630 (print)
Notes : Includes index
Abstract : SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that you can use as a basis for your own games. You'll learn SpriteBuilder best practices, how to incorporate SpriteBuilder into your game development workflow, and how to use the various features of SpriteBuilder, including game physics, scrolling, menus, and playing audio assets. You'll learn everything from the basics to advanced topics like visual effects, soft-body physics, rendering textured polygons and porting to Android. You'll be using both SpriteBuilder and the latest version of Cocos2D, version 3. If you have a bit of iOS development experience and you want to learn to create imaginative 2D games, Learn SpriteBuilder for iOS Game Development is exactly the book you need
Subject : Computer games-- Programming.
Subject : Application software-- Development.
Subject : Computer graphics.
Dewey Classification : ‭794.8/15258‬
LC Classification : ‭QA76.76.C672‬‭I883 2014‬
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