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" Beginning C++ through game programming / "


Document Type : BL
Record Number : 687663
Doc. No : b509852
Main Entry : Dawson, Michael
Title & Author : Beginning C++ through game programming /\ Michael Dawson
Edition Statement : 3rd ed
Publication Statement : Australia ;Boston, MA :: Course Technology,, c2011
Page. NO : xxi, 410 p. :: ill. ;; 23 cm
ISBN : 1435457420 (pbk.)
: : 9781435457423
Notes : Includes index
Contents : Types, variables, and standard I/O : lost fortune -- Truth, branching, and the game loop : guess my number -- For loops, strings, and arrays : word jumble -- The standard template library : hangman -- Functions : mad lib -- References : tic-tac-toe -- Pointers : tic-tac-toe 2.0 -- Classes : critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism : blackjack
Abstract : Describes the basics of computer game programming with C++, covering such topics as variables, loops, arrays, references, pointers, and polymorphism
Subject : C++ (Computer program language)
Subject : Computer games-- Programming
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