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" Beginning C++ through game programming / "
Michael Dawson
| Document Type
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BL
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| Record Number
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687663
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| Doc. No
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b509852
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| Main Entry
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Dawson, Michael
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| Title & Author
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Beginning C++ through game programming /\ Michael Dawson
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| Edition Statement
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3rd ed
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| Publication Statement
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Australia ;Boston, MA :: Course Technology,, c2011
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| Page. NO
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xxi, 410 p. :: ill. ;; 23 cm
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| ISBN
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1435457420 (pbk.)
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: 9781435457423
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| Notes
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Includes index
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| Contents
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Types, variables, and standard I/O : lost fortune -- Truth, branching, and the game loop : guess my number -- For loops, strings, and arrays : word jumble -- The standard template library : hangman -- Functions : mad lib -- References : tic-tac-toe -- Pointers : tic-tac-toe 2.0 -- Classes : critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism : blackjack
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| Abstract
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Describes the basics of computer game programming with C++, covering such topics as variables, loops, arrays, references, pointers, and polymorphism
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| Subject
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C++ (Computer program language)
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| Subject
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Computer games-- Programming
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