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" Creating games with Unity and Maya : "
Adam Watkins
Document Type
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BL
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Record Number
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688964
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Doc. No
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b511153
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Main Entry
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Watkins, Adam, (William Adam)
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Title & Author
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Creating games with Unity and Maya : : how to develop fun and marketable 3D games /\ Adam Watkins
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Publication Statement
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Burlington, MA :: Focal Press,, c2011
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Page. NO
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xx, 528 p. :: ill. (chiefly col.) ;; 25 cm
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ISBN
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0240818814
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: 9780240818818
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Notes
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Includes index
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Contents
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Game production process -- Asset creation : Maya scenography modeling -- Asset creation : Maya scenography UV mapping -- Asset creation : Maya scenography texturing -- Asset creation : unity scenography importing -- Asset creation : unity scenography creation tools -- Asset creation : advanced shading, lighting, and baking -- Asset creation : Maya character creation -- Asset creation : Maya character UV mapping and texturing -- Asset creation : Maya rigging and skinning and unity animated character importing and implementation -- Unity sound -- Introduction to unity scripting basics and graphical user interface -- Unity triggers -- Unity raycasting -- Unity prefabs and instantiation -- Unity : creating inventory systems -- Health systems, winning, and losing the game -- Unity debugging, optimization, and builds
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Subject
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Computer games-- Programming
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Subject
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Three-dimensional display systems
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Subject
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Video games-- Design
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Subject
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Maya (Computer file)
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Unity (Electronic resource)
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LC Classification
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QA76.76.C672W3221 2011
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