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" Microsoft Visual Basic game programming for teens "


Document Type : BL
Record Number : 801032
Doc. No : b621095
Main Entry : Jonathan S. Harbour.
Title & Author : Microsoft Visual Basic game programming for teens\ Jonathan S. Harbour.
Publication Statement : Boston, MA: Thomson Course Technology PTR, ©2005.
Page. NO : xix, 367 pages : illustrations ; 23 cm + 1 CD-ROM (4 1/2 in.)
ISBN : 159200587X
: : 9781592005871
Notes : Includes index.
Contents : PART I: INTRODUCTIONCHAPTER 1: GETTING STARTED WITH VISUAL BASICCHAPTER 2: YOUR FIRST DIRECTX PROGRAMCHAPTER 3: DESIGNING THE GAMEPART II: CREATING AN INTERACTIVE GAME WORLDCHAPTER 4: CORE TECHNIQUE: DRAWING BITMAPSCHAPTER 5: LEVEL EDITING WITH MAPPYCHAPTER 6: THE BASICS OF TILE-BASED SCROLLINGCHAPTER 7: SCROLLING THE GAME WORLDCHAPTER 8: ADVANCED SCROLLING TECHNIQUESPART III: THE PLAYER''S CHARACTER (PC)CHAPTER 9: CORE TECHNIQUE: DRAWING SPRITESCHAPTER 10: CORE TECHNIQUE: ANIMATING SPRITESCHAPTER 11: CORE TECHNIQUE: USER INPUTCHAPTER 12: WALKING AROUND IN THE GAME WORLDCHAPTER 13: CORE TECHNIQUE: DRAWING TEXTCHAPTER 14: CORE TECHNIQUE: COLLISION DETECTIONPART IV: NON-PLAYER CHARACTERS (NPCS)CHAPTER 15: CREATING THE CHARACTER CLASSESCHAPTER 16: ADDING NPCS TO THE GAME WORLDCHAPTER 17: TALKING WITH NPCSCHAPTER 18: ENGAGING IN COMBAT WITH NPCSPART V: FINISHING TOUCHESCHAPTER 19: ADDING SCENERY TO THE GAME WORLDCHAPTER 20: CORE TECHNIQUE: SOUND EFFECTSCHAPTER 21: CORE TECHNIQUE: BACKGROUND MUSICAPPENDIX A: USING THE CD-ROM
Abstract : Provides instructions for creating a 2D role-playing computer game using Microsoft Visual Basic 6.0.
Subject : Computer games -- Programming.
Subject : Visual Basic.
Added Entry : Jonathan S Harbour
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