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" Real-time rendering / "
Tomas Akenine-Moller, Eric Haines, Naty Homan, Angelo Pesce, Michael Iwanicki, Sebastien Hillaire.
Document Type
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BL
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Record Number
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842387
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Main Entry
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Möller, Tomas,1971-
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Title & Author
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Real-time rendering /\ Tomas Akenine-Moller, Eric Haines, Naty Homan, Angelo Pesce, Michael Iwanicki, Sebastien Hillaire.
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Edition Statement
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Fourth edition.
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Publication Statement
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Boca Raton, FL :: CRC Press, Taylor & Francis Group,, [2018]
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, ©2018
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Page. NO
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1 online resource
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ISBN
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1315212595
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: 1351816144
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: 1351816152
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: 9781315212593
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: 9781351816144
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: 9781351816151
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1138627003
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9781138627000
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Bibliographies/Indexes
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Includes bibliographical references and index.
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Contents
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Introduction -- The graphics rendering pipeline -- The graphics processing unit -- Transforms -- Shading basics -- Texturing -- Shadows -- Light and color -- Physically based shading -- Local illumination -- Global illumination -- Image-space E ects -- Beyond polygons -- Volumetric and translucency rendering -- Non-photorealistic rendering -- Polygonal techniques -- Curves and curved surfaces -- Pipeline optimization -- Acceleration algorithms -- Ecient Shading -- Virtual and augmented reality -- Intersection test methods -- Graphics hardware -- The future -- Bibliography -- Index.
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Abstract
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Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.
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Subject
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Computer graphics.
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Subject
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Real-time data processing.
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Subject
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Rendering (Computer graphics)
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Subject
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Computer graphics.
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Subject
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COMPUTERS-- General.
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Subject
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Real-time data processing.
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Subject
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Rendering (Computer graphics)
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Dewey Classification
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006.6/773
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LC Classification
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T385.M635 2018
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Added Entry
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Haines, Eric,1958-
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Hoffman, Naty
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