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" A mind at play : "


Document Type : BL
Record Number : 850730
Main Entry : Soni, Jimmy
Title & Author : A mind at play : : how Claude Shannon invented the information age /\ by Jimmy Soni and Rob Goodman.
Publication Statement : New York :: Simon & Schuster,, 2017.
: , ©2017
Page. NO : xv, 366 pages, 16 unnumbered pages of plates :: illustrations ;; 24 cm
ISBN : 1476766681
: : 147676669X
: : 9781476766683
: : 9781476766690
: 9781476766706
Bibliographies/Indexes : Includes bibliographical references (pages 329-346) and index.
Contents : Gaylord -- Ann Arbor -- The room-sized brain -- MIT -- A decidedly unconventional type of youngster -- Cold Spring Harbor -- The labs -- Princeton -- Fire control -- A six-day workweek -- The unspeakable system -- Turing -- Manhattan -- The utter dark -- From intelligence to information -- The bomb -- Building a bandwagon -- Mathematical intentions, honorable and otherwise -- Wiener -- A transformative year -- TMI -- "We urgently need the assistance of Dr. Claude E. Shannon" -- The man-machines -- The game of kings -- Constructive dissatisfaction -- Professor Shannon -- Inside information -- A gadgeteer's paradise -- Peculiar motions -- Kyoto -- The illness -- Aftershocks.
Abstract : "The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket.
: Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush.
Subject : Shannon, Claude Elwood,1916-2001.
: Shannon, Claude Elwood,(1916-2001)
: Shannon, Claude Elwood,1916-2001.
Subject : Electrical engineers-- United States, Biography.
Subject : Information theory.
Subject : Mathematicians-- United States, Biography.
Subject : BIOGRAPHY AUTOBIOGRAPHY-- Science Technology.
Subject : COMPUTERS-- Information Theory.
Subject : Electrical engineers.
Subject : Information theory.
Subject : Mathematicians.
Subject : Mathématiciens-- États-Unis-- Biographies.
Subject : TECHNOLOGY ENGINEERING-- History.
Subject : Théorie de l'information.
Subject : United States.
Dewey Classification : ‭003/.54092‬B
LC Classification : ‭QA29.S423‬‭S66 2017‬
Added Entry : Goodman, Rob
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