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" Decision and game theory for security : "
Linda Bushnell, Radha Poovendran, Tamer Başar (eds.).
Document Type
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BL
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Record Number
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859515
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Main Entry
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GameSec (Conference)(9th :2018 :, Seattle, Wash.)
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Title & Author
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Decision and game theory for security : : 9th International Conference, GameSec 2018, Seattle, WA, USA, October 29-31, 2018, Proceedings /\ Linda Bushnell, Radha Poovendran, Tamer Başar (eds.).
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Publication Statement
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Cham, Switzerland :: Springer,, 2018.
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Series Statement
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Lecture notes in computer science ;; 11199
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LNCS sublibrary. SL 4, Security and cryptology
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Page. NO
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1 online resource (xiii, 638 pages) :: illustrations
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ISBN
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303001553X
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: 3030015548
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: 3030015556
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: 9783030015534
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: 9783030015541
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: 9783030015558
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9783030015534
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Notes
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Includes author index.
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International conference proceedings.
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Contents
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Use of game theory -- Control theory and mechanism design for security and privacy -- Decision making for cybersecurity and security requirements engineering -- Security and privacy for the Internet-of-Things -- Cyber-physical systems -- cloud computing -- Resilient control systems, and critical infrastructure -- Pricing -- Economic incentives -- Security investments, and cyber insurance for dependable and secure systems -- Risk assessment and security risk management -- Security and privacy of wireless and mobile communications, including user location privacy -- Sociotechnological and behavioral approaches to security -- Deceptive technologies in cybersecurity and privacy -- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy -- Adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
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Abstract
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The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions. Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.
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Subject
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Computer security, Congresses.
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Subject
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Game theory, Congresses.
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Subject
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Artificial intelligence.
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Subject
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Business applications.
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Subject
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Computer security.
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Subject
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Computer security.
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Subject
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Computers-- Electronic Commerce.
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Subject
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Computers-- Hardware-- Network Hardware.
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Subject
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Computers-- Information Technology.
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Subject
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Computers-- Intelligence (AI) Semantics.
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Subject
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Computers-- Security-- General.
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Subject
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Game theory.
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Subject
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Information retrieval.
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Subject
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Network hardware.
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Dewey Classification
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005.8
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LC Classification
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QA76.76.A65
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Added Entry
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Başar, Tamer
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Bushnell, Linda
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Poovendran, Radha
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Parallel Title
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GameSec 2018
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