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" Intersections in simulation and gaming : "
Anjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer (eds.).
Document Type
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BL
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Record Number
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865784
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Main Entry
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Annual Simulation Technology and Training Conference(21st :2016 :, Melbourne, Vic.)
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Title & Author
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Intersections in simulation and gaming : : 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, held as part of the first Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised selected papers /\ Anjum Naweed, Marcin Wardaszko, Elyssebeth Leigh, Sebastiaan Meijer (eds.).
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Publication Statement
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Cham, Switzerland :: Springer,, 2018.
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Series Statement
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Lecture notes in computer science,; 10711
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LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI
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Page. NO
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1 online resource (xi, 412 pages) :: illustrations
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ISBN
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3319787942
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: 3319787950
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: 9783319787947
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: 9783319787954
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9783319787947
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Notes
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Includes author index.
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Abstract
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This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016. The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game.
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Subject
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Game theory, Congresses.
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Subject
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Simulation games in education, Congresses.
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Subject
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Simulation games, Congresses.
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Subject
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Simulation methods, Congresses.
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Subject
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Computers-- Computer Graphics.
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Subject
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Computers-- Data Processing.
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Subject
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Computers-- Hardware-- Network Hardware.
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Subject
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Computers-- User Interfaces.
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Subject
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Education-- Computers Technology.
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Subject
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Educational equipment technology, computer-aided learning (Calif.)
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Subject
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Game theory.
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Subject
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Image processing.
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Subject
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Network hardware.
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Subject
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Simulation games in education.
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Simulation games.
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Subject
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Simulation methods.
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Subject
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Society social sciences.
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Subject
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User interface design usability.
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Dewey Classification
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371.39/7
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LC Classification
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LB1029.S53
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Added Entry
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Leigh, Elyssebeth
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Meijer, Sebastiaan
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Naweed, Anjum
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Wardaszko, Marcin
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Added Entry
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International Simulation and Gaming Association., International Conference(47th :2016 :, Melbourne, Vic.),jointly held conference.
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Australasian Simulation Congress(1st :2016 :, Melbourne, Vic.)
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Parallel Title
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ISAGA 2016
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: SimTecT 2016
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