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" Agile and Lean concepts for teaching and learning : "
David Parsons, Kathryn MacCallum, editors.
Document Type
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BL
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Record Number
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891550
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Title & Author
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Agile and Lean concepts for teaching and learning : : bringing methodologies from industry to the classroom /\ David Parsons, Kathryn MacCallum, editors.
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Publication Statement
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Singapore :: Springer,, [2019]
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, ©2019
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Page. NO
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1 online resource (xxi, 441 pages) :: illustrations
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ISBN
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9789811327513
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: 9811327513
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9789811327506
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9811327505
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Bibliographies/Indexes
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Includes bibliographical references.
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Contents
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Part I. Agile and Lean Concepts in Education. Agile Education, Lean Learning ; Agile Methodologies in Education : A Review ; Practices of Agile Educational Environments : Analysis from the Perspective of the Public, Private, and Third Sectors ; Kaizen and Education -- Part II. Agile Methods in the School Classroom. Transforming Education with eduScrum ; Getting Agile at School ; Bringing the Benefits of Agile Techniques Inside the Classroom: A Practical Guide -- Part III. Reconceptualising Learning Environments Using Agile and Lean Approaches. Lean and Agile Higher Education : Death to Grades, Courses, and Degree Programs? ; Leveraging Agile Methodology to Transform a University Learning and Teaching Unit ; Lean and Agile Assessment Workflows -- Part IV. Agiles and Lean Learning Processes. Criterion-Based Grading, Agile Goal Setting, and Course (Un)Completion Strategies ; Teaching and Fostering Reflection in Software Engineering Project Courses ; Lean Learning of Risks in Students' Agile Teams -- Part V. Using Agile and Lean Methods to Teach Software Development. Applying Lean Learning to Software Engineering Education ; Developing a Spiral Curriculum for Teaching Agile at the National Software Academy ; Agile Approaches for Teaching and Learning Software Architecture Design Processes and Methods -- Part VI. Agile and Lean Activities and Games for the Classroom. A Practical Approach to Teaching Agile Methodologies and Principles at Tertiary Level Using Student-Centred Activities ; Using Agile Games to Invigorate Agile and Lean Software Development Learning in Classrooms ; Red-Green-Go! A Self-Organising Game for Teaching Test-Driven Development.
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Abstract
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This book explores the application of agile and lean techniques, originally from the field of software development and manufacturing, to various aspects of education. It covers a broad range of topics, including applying agile teaching and learning techniques in the classroom, incorporating lean thinking in educational workflows, and using team-based approaches to student-centred activities based on agile principles and processes. Demonstrating how agile and lean ideas can concretely be applied to education, the book offers practical guidance on how to apply these ideas in the classroom or lecture hall, as well as new concepts that could spark further research and development.
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Subject
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Educational innovations.
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Subject
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Educational technology.
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Subject
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Learning-- Technological innovations.
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Subject
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Teaching-- Technological innovations.
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Subject
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EDUCATION-- Administration-- General.
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Subject
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EDUCATION-- Organizations Institutions.
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Subject
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Educational innovations.
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Subject
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Educational technology.
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Dewey Classification
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371.33
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LC Classification
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LB1028.3.A46 2019eb
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Added Entry
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MacCallum, Kathryn
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Parsons, David
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