رکورد قبلیرکورد بعدی

" 3D game textures / "


Document Type : BL
Record Number : 947628
Doc. No : b701998
Main Entry : Ahearn, Luke.
Title & Author : 3D game textures /\ Luke Ahearn.
Publication Statement : Amsterdam ;Boston :: Elsevier Focal Press,, ©2006.
Page. NO : xvi, 342 pages :: illustrations (some color) ;; 24 cm ++ 1 CD-ROM (4 3/4 in.)
ISBN : 0240807685
: : 0240808266
: : 9780240807683
: : 9780240808260
Notes : Includes index.
Contents : A basic (game) art education -- A brief orientation to computer graphic technology -- A quick overview of Photoshop for game artists -- Prepping for texture creation -- The sci-fi setting -- The urban setting -- The fantasy setting -- The outdoor setting -- Game effects.
Abstract : "Learn how to create professional-quality game textures from an industry expert. This in-depth guide will teach you to create game textures using only Photoshop - no special skills or tools required. Inside you'll find everything from the basics of art and design to texture collection and creation." "These step-by-step tutorials cover all the common game environments, from grungy urban settings to rich fantasy worlds. Using concept art created by professional artists, each project takes you through the complete texture design process. From research and planning to bullet holes, blast marks and blood spatters, you'll find everything you need to get started as a professional texture artist. You'll also learn the ins and outs of working in a professional game development environment from someone who has been in the business for over a decade."--Jacket.
Subject : Computer games-- Programming.
Subject : Computer graphics.
Subject : Computer games-- Programming.
Subject : Computer graphics.
Dewey Classification : ‭794.8/1526‬
LC Classification : ‭QA76.76.C672‬‭A42154 2006‬
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