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" Serious game design and development : "


Document Type : BL
Record Number : 966379
Doc. No : b720749
Title & Author : Serious game design and development : : technologies for training and learning /\ [edited by] Jan Cannon-Bowers, Clint Bowers.
Publication Statement : Hershey, PA :: Information Science Reference,, ©2010.
Page. NO : 1 online resource (xxi, 360 pages) :: illustrations
ISBN : 1615207406
: : 9781615207404
: 1615207392
: 9781615207398
Bibliographies/Indexes : Includes bibliographical references (pages 311-340) and index.
Contents : Section 1. Design principles for serious games -- section 2. Applications of serious games -- section 3. Games in healthcare -- section 4. The way ahead : the future of serious games.
Abstract : "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.
Subject : Game theory.
Subject : Video games industry-- Technological innovations.
Subject : Video games-- Design.
Subject : Game theory.
Subject : GAMES-- Video Electronic.
Subject : Video games-- Design.
Dewey Classification : ‭794.8‬
LC Classification : ‭GV1469.3‬‭.S48 2010eb‬
Added Entry : Bowers, Clint A.
: Cannon-Bowers, Janis A.
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