رکورد قبلیرکورد بعدی

" Ethics and game design : "


Document Type : BL
Record Number : 966697
Doc. No : b721067
Title & Author : Ethics and game design : : teaching values through play /\ [edited by] Karen Schrier, David Gibson.
Publication Statement : Hershey, PA :: Information Science Reference,, ©2010.
Page. NO : 1 online resource (xxvi, 367 pages) :: illustrations
ISBN : 1615208461
: : 9781615208463
: 1615208453
: 9781615208456
Bibliographies/Indexes : Includes bibliographical references and index.
Contents : 1. Values between systems / Miguel Sicart -- 2. Video games for prosocial learning / Gene Koo, Scott Seider -- 3. Videogames and moral pedagogy / Dan Staines -- 4. The good, the bad, and the player / Jaroslav Švelch -- 5. Playing with ethics / David Simkins -- 6. Bioshock in the cave / Roger Travis -- 7. Virtual ethics / John Nordlinger -- 8. Sideways into truth / Erin Hoffman -- 9. What videogames have to teach us about screenworld and the humanistic ethos / David Phelps -- 10. Ethics at play / Sam Gilbert -- 11. Family fun and fostering values / J. Bryant, Jordana Drell -- 12. Cognitive science helps formulate games for moral education / Neha Khetrapal -- 13. Moral development through social narratives and game design / Lance Vikaros, Darnel Degand -- 14. The mechanic is the message / Chris Swain -- 15. Applied ethics game design / Rudy McDaniel, Stephen Fiore -- 16. Using mission US / Karen Schrier, James Diamond, David Langendoen -- 17. Reacting to re: activism / Colleen Macklin -- 18. Reality from fantasy / Stephen Balzac -- 19. The mechanic is the message / Brenda Brathwaite, John Sharp.
Abstract : "This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.
Subject : Video games-- Design.
Subject : Video games-- Moral and ethical aspects.
Subject : Video games-- Philosophy.
Subject : Video games-- Psychological aspects.
Subject : Video games-- Social aspects.
Subject : GAMES-- Video Electronic.
Subject : Video games-- Design.
Subject : Video games-- Moral and ethical aspects.
Subject : Video games-- Psychological aspects.
Subject : Video games-- Social aspects.
Dewey Classification : ‭794.8‬
LC Classification : ‭GV1469.34.S52‬‭E86 2010eb‬
Added Entry : Gibson, David,1950 August 27-
: Schrier, Karen.
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