رکورد قبلیرکورد بعدی

" Maya feature creature creations / "


Document Type : BL
Record Number : 974220
Doc. No : b728590
Main Entry : Palamar, Todd.
Title & Author : Maya feature creature creations /\ Todd Palamar.
Edition Statement : 2nd ed.
Publication Statement : Boston, Mass. :: Course Technology,, ©2008.
Series Statement : Charles River Media graphica series
Page. NO : 1 online resource (x, 309 pages) :: illustrations.
ISBN : 1584506148
: : 9781584506140
Notes : Includes index.
Contents : ""Contents""; ""Preface""; ""Part I: In the Beginning""; ""1 Getting Ready""; ""What You Will Get Out of It""; ""What You Need to Know""; ""Understanding Simulation""; ""Maya nCloth and Nucleus""; ""Conclusion""; ""2 Biology 101: Imitating Life""; ""Finding Common Ground""; ""Layers of Anatomy""; ""Conclusion""; ""Part II: Reference Material""; ""3 Design and Conquer""; ""Sketches""; ""Sculpting""; ""Reference in Maya""; ""Conclusion""; ""4 Base Mesh""; ""Advantages of Digital Sculpting""; ""Disadvantages of Digital Sculpting""; ""Conclusion""; ""5 Sculpting in 3D""
: ""Bone Orientation""""Rigging""; ""Conclusion""; ""11 Muscles and Tendons ""; ""Muscles""; ""Tendons""; ""Custom Muscles""; ""Conclusion""; ""12 Skin""; ""Setting Up the Anatomy""; ""High-Resolution Skinning""; ""Conclusion""; ""Part V: Production""; ""13 Animation""; ""Initial States""; ""Muscles and Bones""; ""Conclusion""; ""14 World Dynamics""; ""Object Interaction""; ""Conclusion""; ""Index""; ""A""; ""B""; ""C""; ""D""; ""E""; ""F""; ""G""; ""H""; ""I""; ""J""; ""K""; ""L""; ""M""; ""N""; ""O""; ""P""; ""Q""; ""R""; ""S""; ""T""; ""U""; ""V""; ""W""
: ""What Is Digital Sculpting?""""Sculpting in Maya""; ""Mudbox""; ""Conclusion""; ""Part III: Modeling""; ""6 Modeling a Creature (Warkrat)""; ""Suitable Geometry""; ""Triangles Versus Quads""; ""Tracing in 3D""; ""Conclusion""; ""7 UVs""; ""UV Placement ""; ""Conclusion ""; ""8 Creating Texture""; ""Terminology""; ""Extracting Maps""; ""Normal Maps""; ""Displacement Maps""; ""Transfer Maps""; ""Rendering Maps""; ""Conclusion""; ""Part IV: Anatomically Correct""; ""9 Nucleus""; ""Nucleus""; ""Conclusion""; ""10 Skeletons""; ""Skeletal Motion""; ""Building an IK System""; ""Modeling Bones""
Subject : Animals in art.
Subject : Computer animation.
Subject : Three-dimensional display systems.
Subject : Animals in art.
Subject : Computer animation.
Subject : COMPUTERS-- Digital Media-- Graphics Applications.
Subject : COMPUTERS-- Image Processing.
Subject : PHOTOGRAPHY-- Techniques-- Digital.
Subject : TECHNOLOGY ENGINEERING-- Imaging Systems.
Subject : Three-dimensional display systems.
Subject : Maya (Computer file)
: Maya (Computer file)
Dewey Classification : ‭006.6/93‬
LC Classification : ‭TR897.7‬‭.P34 2008eb‬
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