Document Type
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BL
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Record Number
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984971
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Doc. No
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b739341
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Main Entry
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Weller, David.
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Title & Author
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Beginning .NET game programming in C♯ /\ David Weller, Alexandre Santos Lobão, and Ellen Hatton.
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Publication Statement
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Berkeley, CA :: Apress,, ©2004.
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Series Statement
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Books for professionals by professionals.
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Page. NO
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xxvi, 413 pages :: illustrations ;; 24 cm
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ISBN
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1590593197
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: 1590594010
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: 9781590593196
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: 9781590594018
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Notes
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Includes index.
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Contents
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1. .Nettrix: GDI+ and collision detection -- 2. .Netterpillars: Artificial intelligence and sprites -- 3. Managed DirectX first steps: Direct3D basics and DirectX vs. GDI+ -- 4. Space donuts: Sprites revisited -- 5. Spacewar! -- 6. Spacewar3D: Meshes and buffers and textures, oh my! -- 7. Adding visual effects to Spacewar3D -- Epilogue: Taking your next steps -- Bonus chapter: Porting .Nettrix to pocket PC -- Appendixes: -- A. Suggested reading -- B. Motivations in games -- C. How do I make games? -- D. Guidelines for developing successful games.
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Abstract
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"Because DirectX 9 is accessible to .NET, you can now write fantastic games without the pain of complex C++ code!"--Back cover note.
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Subject
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C# (Computer program language)
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Subject
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Computer games-- Programming.
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Subject
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C♯ (Computer program language)
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Subject
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C♯ (Computer program language)
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Subject
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Computer games-- Programming.
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Subject
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Computer games-- Programming.
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Subject
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Microsoft .NET Framework.
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Microsoft .NET Framework.
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Microsoft .NET Framework.
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Dewey Classification
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794.81526
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LC Classification
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QA76.76.C672W45 2004
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Added Entry
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Hatton, Ellen.
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Lobão, Alexandre Santos.
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